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Tag: games

  • The Most Terrifying Thing A Web Developer Will Ever See

    Want to see something quite terrifying: DHTML Lemmings. I kid you not - this is scary shit, particularly when you realise that it's all being done client-side, using script, over the web: no Flash, no Applets, no ActiveX <spits> - just pure unadulterated CSS and JavaScript. I got scared.

    Read more (51 words)

    • Note
    • posted 29 August, 2003
  • Friday Morning

    Wow. Seen the Quake IV Leaked Screenshots [mirror]. Due for release on the last day of the year, based on these stills alone I'd say that it's going to be something quite spectacular... and will involve a terrier...

    Off to work...

    Read more (41 words)

    • Note
    • posted 11 July, 2003
  • Carribean Night

    It's not often you plan an entire evening around one ingredient... which turns out not to have anything to do with the food...

    Kit: "What're we going to do with these coconuts?" (holds up two coconuts)

    Two hours later, we're sipping pina coladas, eating carribean-style curry (soon to be followed by Bounty bars). The curry turned out โ€ฆ

    Read more (122 words)

    • Article
    • posted 9 July, 2003
  • Thoughts Of Tuesday

    Cycling home last night I realised once again quite what a happy bunny I am. I enjoy my job, for which I am paid very reasonably. I live in a town that I love, and I'm surrounded by good friends. And, above all else, I have the love of a beautiful woman whom I love โ€ฆ

    Read more (264 words)

    • Article
    • posted 8 July, 2003
  • Monday Morning

    Another new week. I'm surprisingly jolly about it. Spent the morning so far discussing corporate image with my boss.

    [quiz results removed]

    Gotta love Mondays.

    I won at Mario Party 4 again last night. But Claire didn't come second... she came third, beaten to it by Paul. You'd think she'd be pleased. But no.

    She kicked all our asses โ€ฆ

    Read more (67 words)

    • Article
    • posted 7 July, 2003
  • Back From Lancashire, Continued

    Spent the last four days in Lancashire and elsewhere in the North of England, visiting my folks (among other things). Details follow...

    Saturday 28th June 2003
    Dan's Mum's House, Preston
    More video games. Yet again I won at Mario Party 4. Claire is starting to get really pissed-off with always coming second-place. I don't think she'd mind being โ€ฆ

    Read more (134 words)

    • Article
    • 1 comment
    • posted 30 June, 2003
  • Back From Lancashire, Continued

    Spent the last four days in Lancashire and elsewhere in the North of England, visiting my folks (among other things). Details follow...

    Friday 27th June 2003
    Dan's Mum's House, Preston
    Played on Claire's Nintendo GameCube with Claire, my mum, and sisters. I won at Mario Party 4.
    Went to meet the managing director who'll be taking over from my โ€ฆ

    Read more (180 words)

    • Article
    • posted 30 June, 2003
  • Scanning And Zelda

    Talked with ICQ-friend Summer for the first time in over six months this afternoon, which was great, because I've missed chatting with her. Caught up on each other's news, then chatted about Love, Sex, and What It All Means for awhile. Refreshing. Made her promise to be online more often in future. We'll see.

    Couldn't be โ€ฆ

    Read more (121 words)

    • Article
    • posted 19 June, 2003
  • Norfolk

    Claire's gone to Norfolk to help her dad move house, among other things. She's back on Sunday.

    Played a little Zelda and wrote a little Three Rings code last night, but didn't do enough of either to be called 'productive'. Rather, I watched The Animatrix with Kit and drank Firestoker and Hobgoblin and Newcastle Brown Ale.

    I โ€ฆ

    Read more (60 words)

    • Note
    • posted 18 June, 2003
  • Half-Life 2

    Pre-ordered Half-Life 2 from Amazon for ยฃ25 this evening. Sweet.

    Read more - about 1 minutes (8 words)

    • Note
    • posted 14 June, 2003
  • Image representing post: A Violent Evening In

    A Violent Evening In

    Spent yesterday evening drinking and playing Cel Damage with Bryn, Kit and Claire. Cel Damage is a stupidly fun game on the Nintendo GameCube in which up to four players drive cartoon cars around a zany landscape attempting to kill one another in bizzare ways, such as chopping with axes, harpooning, tricking into falling down โ€ฆ

    Read more (149 words)

    • Article
    • posted 12 June, 2003
  • Project AngelPlanet Publicly Announced

    The boys behind AvAngel.com have got something new up their sleeves... it'll be coming soon, and you can expect to see it mentioned here a lot. Their latest project is a web-based, multiplayer, live-action roleplaying game called AngelPlanet. They're keeping most of the details on a 'need to know' basis, at the moment, but you โ€ฆ

    Read more (64 words)

    • Note
    • posted 20 May, 2001
  • Cool Thing Of The Day

    Content Warning This archived blog post has been flagged as containing content that treats or depicts people negatively based on their appearance or identity. This wasn't okay at the time and it isn't okay now. I don't believe it's acceptable to pretend I didn't write them by removing them from the Internet - insofar as โ€ฆ

    Read more (147 words)

    • Article
    • posted 14 October, 1999
  • Avatar Diary

    Went to church with Alecia and Richard. There's a weird experience for me. Tasted the new flavour of Juicefuls from Brewsters while I was in town - Strawberry flavour. They're just as addictive as all the other flavours. Though I had intended to use the remainder of the day to finish tidying my room (the โ€ฆ

    Read more (103 words)

    • Article
    • posted 24 January, 1999
  • LORD II - Preston College Version

    This document was shared on my college Intranet and via a hidden URL on my first website, on 11 December 1997. It was republished here on 22 March 2021. It provides instructions for players of the multiplayer DOOR game I adapted for local network play and the world I built within it for my friends โ€ฆ

    Read more - about 4 minutes (790 words)

    • Article
    • posted 11 December, 1997

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