I’ve been happy with my 2016 HTPC, but the situation has changed, largely because of something I mentioned in passing back in November: The Xbox One and PS4 are effectively plain old
PCs, built on: Intel Atom class (aka slow) AMD 8-core x86 CPU 8 GB RAM AMD Radeon 77xx / 78xx GPUs cheap commodity…
My post You Don’t Have to Do It has been getting an inordinate amount of attention in the last few months. As is often the case about anything in my life, I have mixed feelings about
this. On the one hand, I really do think that polyamory isn’t for everyone, that while it’s a way…
One of the most common pieces of advice you’ll get as a startup is this: Only hire the best. The quality of the people that work at your company will be one of the biggest factors in
your success – or failure. I’ve heard this advice over and over and over at startup events, to…
I’ve loved many computers in my life, but the HTPC has always had a special place in my heart. It’s the only always-on workhorse computer in our house, it is utterly silent, totally
reliable, sips power, and it’s at the center of our home entertainment, networking, storage, and gaming. This handy box does it all,…
In 2007 I wrote about using PNGout to produce amazingly small PNG images. I still refer to this topic
frequently, as seven years later, the average PNG I encounter on the Internet is very unlikely to be optimized.
Rust, a 2013 indie survival game from Facepunch Studios, plays like a
cross between Minecraft and Grand Theft Auto. Players find themselves “born” into a mysterious wilderness, naked and alone, forced to forage for resources and to craft
clothing, supplies and shelter for themselves. They must contend with starvation, hypothermia and animal attacks, but by far the most dangerous threat comes from other players who
roam the island.
When the game was first opened up, all players were given the same default avatar: a bald white man. With the most recent update, Rust’s lead developer, Garry Newman, introduced
different avatars of different racial origins into the mix. However, they did so with a twist — unlike typical massively multiplayer online role-playing games, Rust
does not allow players to choose the race of their avatar. Instead, they are assigned one at
random. Newman explained the change in a blog post…